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Record Quarterly Net Bookings Driven by Battlefield™ 6’s Landmark Launch
Continued Franchise Momentum Across EA SPORTS FC™ and Apex Legends™

REDWOOD CITY, CA. – February 3, 2026 – Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its third fiscal quarter ended December 31, 2025.


Selected Operating Highlights and Metrics

Net bookings1 for the quarter totaled $3.046 billion, up 38% year-over-year.
Battlefield™ 6 was the best-selling shooter title of 2025, setting new franchise engagement records.
EA SPORTS FC™ net bookings increased high single digits year-over-year in Q3, excluding the benefit of deluxe edition content timing, driven by strength in Ultimate Team™ and FC Mobile.
Apex Legends™ momentum continued in Q3 with net bookings up double-digits year-over-year driven by innovative new features and events.

Selected Financial Highlights and Metrics

Net revenue was $1.901 billion for the quarter.
Net cash provided by operating activities was $1.826 billion for the quarter and $2.522 billion for the trailing twelve months.

Dividend

EA has declared a quarterly cash dividend of $0.19 per share of the Company’s common stock, payable on March 18, 2026 to stockholders of record as of the close of business on February 25, 2026.




















Quarterly Financial Highlights
Three Months Ended
December 31,
(in $ millions, except per share amounts)20252024
Full game632 599 
Live services and other1,269 1,284 
  Total net revenue1,901 1,883 
Net income88 293
Diluted earnings per share0.35 1.11
Operating cash flow1,826 1,176 
Value of shares repurchased— 375 
Number of shares repurchased— 2.4 
Cash dividend paid47 50 



Trailing Twelve Months Financial Highlights
Twelve Months Ended
December 31,
(in $ millions)20252024
Full game1,976 1,898 
Live services and other5,330 5,449 
  Total net revenue7,306 7,347 
Net income680 1,049 
Operating cash flow2,522 2,110 
Value of shares repurchased2,125 1,450 
Number of shares repurchased15.1 10.1 



Operating Metric

The following is a calculation of our total net bookings for the periods presented:

Three Months Ended
December 31,
Twelve Months Ended
December 31,
(in $ millions)2025202420252024
Total net revenue1,901 1,883 7,306 7,347 
Change in deferred net revenue (online-enabled games)1,145 332 655 (125)
  Total net bookings3,046 2,215 7,961 7,222 








Pending Acquisition by Investor Consortium

On September 29, 2025, EA announced that it has entered into a definitive agreement to be acquired by an investor consortium (“the Consortium”) comprised of The Public Investment Fund, private investment funds affiliated with Silver Lake Group, L.L.C. and private investment funds affiliated with Affinity Partners in an all-cash transaction that values EA at an enterprise value of approximately $55 billion. The transaction is expected to close in the first quarter of fiscal 2027 and is subject to customary closing conditions, including receipt of required regulatory approvals. For additional information, please refer to EA’s filings with the Securities and Exchange Commission.

Conference Call and Supporting Documents

Given the pending transaction, Electronic Arts will not be hosting an earnings conference call this quarter.

For further information and discussion of EA’s financial results, please refer to the financial model of EA’s historical results posted on EA’s IR Website at http://ir.ea.com and EA’s upcoming Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2025.

Forward-Looking Statements

Some statements set forth in this release contain forward-looking statements that are subject to change. Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements. Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; timely development and release of the Company’s products and services; the Company’s ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences and trends; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; economic and geopolitical conditions; changes in our tax rates or tax laws; the timing, receipt and terms and conditions of any required governmental and regulatory approvals of the proposed transaction with the Consortium that could delay the consummation of the proposed transaction or cause the parties to abandon the proposed transaction; the occurrence of any event, change or other circumstances that could give rise to the termination of the Merger Agreement entered into in connection with the proposed transaction; the risk that the parties to the proposed transaction may not be able to satisfy the conditions to the proposed transaction in a timely manner or at all; risks related to disruption of the Company’s business resulting from the proposed transaction, including disruption of management time from ongoing business operations due to the proposed transaction; risks relating to certain restrictions during the pendency of the proposed transaction that may impact the ability of the Company to pursue certain business opportunities or strategic transactions; the risk that any announcements relating to the proposed transaction could have adverse effects on the market price of the Company’s common stock, including if the proposed transaction is not consummated; the risk of any unexpected costs or expenses resulting from the proposed transaction; the risk of any litigation relating to the proposed transaction; the risk that the proposed transaction and its announcement could have an adverse effect on the ability of the Company to retain and hire key personnel and to maintain relationships with customers, vendors, partners, employees, stockholders and




other business relationships and on its operating results and business generally; the risks and uncertainties that are described in the proxy statement that the Company has filed with the Securities Exchange Commission in connection with the proposed transaction; and other factors described in Part II, Item 1A of Electronic Arts’ latest Quarterly Report on Form 10-Q under the heading “Risk Factors”, as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2025.

These forward-looking statements are current as of February 3, 2026. Electronic Arts assumes no obligation to revise or update any forward-looking statement, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Form 10-Q for the fiscal quarter ended December 31, 2025. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended December 31, 2025.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2025, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at www.ea.com/news.

EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission.


For additional information, please contact:
Andrew UerkwitzJustin Higgs
Vice President, Investor RelationsVice President, Corporate Communications
650-674-7191925-502-9253
auerkwitz@ea.comjhiggs@ea.com

1 Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games.




    

ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Operations
(in $ millions, except per share data)
Three Months Ended
December 31,
Nine Months Ended December 31,
2025202420252024
Net revenue1,901 1,883 5,411 5,568 
Cost of revenue498 456 1,220 1,175 
Gross profit1,403 1,427 4,191 4,393 
Operating expenses:
Research and development704 606 2,096 1,883 
Marketing and sales356 251 874 728 
General and administrative199 176 572 553 
Amortization of intangibles17 16 51 50 
Restructuring— — 54 
Total operating expenses1,276 1,050 3,593 3,268 
Operating income127 377 598 1,125 
Interest and other income (expense), net28 73 
Income before provision for income taxes131 405 601 1,198 
Provision for income taxes43 112 175 331 
Net income88 293 426 867 
Earnings per share
Basic0.35 1.121.703.28 
Diluted0.35 1.111.683.26 
Number of shares used in computation
Basic250 262 250 264 
Diluted253 265 253 266 































ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Balance Sheets
(in $ millions)
December 31, 2025
March 31, 20251
ASSETS
Current assets:
Cash and cash equivalents2,784 2,136 
Short-term investments115 112 
Receivables, net 829 679 
Other current assets380 349 
Total current assets4,108 3,276 
Property and equipment, net600 586 
Goodwill5,388 5,376 
Acquisition-related intangibles, net219 293 
Deferred income taxes, net2,451 2,420 
Other assets514 417 
TOTAL ASSETS13,280 12,368 
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:
Accounts payable, accrued, and other current liabilities1,546 1,359 
Deferred net revenue (online-enabled games)2,490 1,700 
Senior notes, current, net400 400 
Total current liabilities4,436 3,459 
Senior notes, net1,485 1,484 
Income tax obligations719 594 
Other liabilities488 445 
Total liabilities7,128 5,982 
Stockholders’ equity:
Common stock
Additional paid-in capital82 — 
Retained earnings6,194 6,470 
Accumulated other comprehensive loss(127)(87)
Total stockholders’ equity6,152 6,386 
TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY13,280 12,368 



1Derived from audited consolidated financial statements.







ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Cash Flows
(in $ millions)
Three Months Ended December 31,Nine Months Ended December 31,
2025202420252024
OPERATING ACTIVITIES
Net income88 293 426 867 
Adjustments to reconcile net income to net cash provided by operating activities:
Depreciation, amortization, accretion and impairment79 75 240 277 
Stock-based compensation178 163 504 480 
Change in assets and liabilities
Receivables, net247 268 (151)(179)
Other assets(21)41 (89)21 
Accounts payable, accrued, and other liabilities88 44 284 161 
Deferred income taxes, net(39)(30)(89)
Deferred net revenue (online-enabled games)1,164 331 789 (8)
Net cash provided by operating activities1,826 1,176 1,973 1,530 
INVESTING ACTIVITIES
Capital expenditures(54)(50)(169)(167)
Proceeds from maturities and sales of short-term investments15 127 87 366 
Purchase of short-term and other investments(18)(139)(115)(376)
Acquisitions, net of cash acquired— — (17)— 
Net cash used in investing activities(57)(62)(214)(177)
FINANCING ACTIVITIES
Proceeds from issuance of common stock— 45 43 
Cash dividends paid(47)(50)(143)(151)
Cash paid to taxing authorities for shares withheld from employees(89)(72)(266)(211)
Common stock repurchases and excise taxes paid— (383)(769)(1,133)
Net cash used in financing activities(136)(504)(1,133)(1,452)
Effect of foreign exchange on cash and cash equivalents3 (31)22 (25)
Change in cash and cash equivalents1,636 579 648 (124)
Beginning cash and cash equivalents1,148 2,197 2,136 2,900 
Ending cash and cash equivalents2,784 2,776 2,784 2,776 
















ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions, except per share data)
Q3Q4Q1Q2Q3YOY %
FY25FY25FY26FY26FY26Change
Net revenue
 Net revenue1,883 1,895 1,671 1,839 1,901 1%
GAAP-based financial data
Change in deferred net revenue (online-enabled games)2
332 (96)(373)(21)1,145 
Gross profit
Gross profit1,427 1,527 1,392 1,396 1,403 (2%)
Gross profit (as a % of net revenue)76%81%83%76%74%
GAAP-based financial data
Acquisition-related expenses10 10 10 
Change in deferred net revenue (online-enabled games)2
332 (96)(373)(21)1,145 
Stock-based compensation
Operating income
Operating income377 395 271 200 127 (66%)
Operating income (as a % of net revenue)20%21%16%11%7%
GAAP-based financial data
Acquisition-related expenses*26 27 27 26 53
Change in deferred net revenue (online-enabled games)2
332 (96)(373)(21)1,145 
Restructuring and related charges— — — — 
Stock-based compensation163 162 152 174 178 
Net income
Net income293 254 201 137 88 (70%)
Net income (as a % of net revenue)16%13%12%7%5%
GAAP-based financial data
Acquisition-related expenses*26 27 27 26 53
Change in deferred net revenue (online-enabled games)2
332 (96)(373)(21)1,145 
Restructuring and related charges— — — — 
Stock-based compensation163 162 152 174 178 
Tax rate used for management reporting19%19%19%19%19%
Diluted earnings per share1.11 0.98 0.79 0.54 0.35 (68%)
Number of shares used in computation
Basic262 257 251 250 250 
Diluted265 259 254 252 253 


2The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of gains/losses on cash flow hedges.

*Includes (i) amortization and impairment of intangibles, and (ii) fees and other direct expenses related to our proposed transaction with the Consortium announced on September 29, 2025.






ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q3Q4Q1Q2Q3YOY %
FY25FY25FY26FY26FY26Change
QUARTERLY NET REVENUE PRESENTATIONS
Net revenue by composition
Full game downloads446 367 233 401 546 22%
Packaged goods153 70 56 217 86 (44%)
Full game599 437 289 618 632 6%
Live services and other1,284 1,458 1,382 1,221 1,269 (1%)
Total net revenue1,883 1,895 1,671 1,839 1,901 1%
Full game32%23%17%34%33%
Live services and other68%77%83%66%67%
Total net revenue %100%100%100%100%100%
GAAP-based financial data
Full game downloads25 (27)(46)37 451 
Packaged goods(26)(29)45 59 
Full game34 (53)(75)82 510 
Live services and other298 (43)(298)(103)635 
Total change in deferred net revenue (online-enabled games) by composition2
332 (96)(373)(21)1,145 
Net revenue by platform
Console1,215 1,182 1,007 1,212 1,182 (3%)
PC & Other392 426 374 352 465 19%
Mobile276 287 290 275 254 (8%)
Total net revenue1,883 1,895 1,671 1,839 1,901 1%
GAAP-based financial data
Console 275 (86)(317)747 
PC & Other33 (11)(54)(6)343 
Mobile24 (2)(16)55 
Total change in deferred net revenue (online-enabled games) by platform2
332 (96)(373)(21)1,145 

2The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of gains/losses on cash flow hedges.













ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q3Q4Q1Q2Q3YOY %
FY25FY25FY26FY26FY26Change
CASH FLOW DATA
Investing cash flow(62)214 (89)(68)(57)
Investing cash flow - TTM(226)37 17 (5)— 100%
Financing cash flow(504)(1,411)(568)(429)(136)
Financing cash flow - TTM(1,812)(2,863)(2,885)(2,912)(2,544)(40%)
Operating cash flow1,176 549 17 130 1,826 
Operating cash flow - TTM2,110 2,079 1,976 1,872 2,522 20%
Capital expenditures50 54 72 43 54 
Capital expenditures - TTM2182212262192232%
Free cash flow3
1,126 495 (55)87 1,772 
Free cash flow3 - TTM
1,892 1,858 1,750 1,653 2,299 22%
Common stock repurchases and excise taxes paid383 1,375 375 394 — (100%)
Cash dividends paid5048484847(6%)
DEPRECIATION
Depreciation expense51515253534%
BALANCE SHEET DATA
Cash and cash equivalents2,7762,1361,5181,1482,784
Short-term investments379112112112115
Cash and cash equivalents, and short-term investments3,155 2,248 1,630 1,260 2,899 (8%)
Receivables, net7426795331,07782912%
STOCK-BASED COMPENSATION
Cost of revenue
Research and development119115110123127
Marketing and sales1414121516
General and administrative2730273332
Total stock-based compensation163 162 152 174 178 
RESTRUCTURING AND RELATED CHARGES
Restructuring— — — 
Office space reductions(1)— — — 
Total restructuring and related charges— — — — 


3Free cash flow is defined as Operating cash flow less Capital expenditures.












ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Reconciliation of GAAP to Non-GAAP Financial Measures
(in $ millions)
The following table provides a reconciliation of non-GAAP operating income and margin to their most directly comparable GAAP financial measure for the three months ended December 31, 2025 plus a comparison to the actuals for the three months ended December 31, 2024.
Three Months Ended
December 31
20252024YOY % Change
Net revenue1,9011,8831%
GAAP operating income127377(66%)
Acquisition-related expenses*5326
Stock-based compensation178163
Non-GAAP operating income358566(37%)
GAAP operating margin6.7%20.0%
Non-GAAP operating margin18.8%30.1%
Impact from change in deferred net revenue (online-enabled games)3,050 bps1,040 bps


*Includes (i) amortization and impairment of intangibles, and (ii) fees and other direct expenses related to our proposed transaction with the
Consortium announced on September 29, 2025.






Non-GAAP Financial Measures
As a supplement to the Company’s financial measures presented in accordance with U.S. Generally Accepted Accounting Principles (“GAAP”), the Company presents certain non-GAAP measures of financial performance, including non-GAAP operating margin and free cash flow. These non-GAAP financial measures should not be considered as a substitute for, or superior to, measures of financial performance prepared in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the Company’s results of operations as determined in accordance with GAAP. These non-GAAP financial measures do not reflect a comprehensive system of accounting and differ from GAAP measures with the same names and may differ from non-GAAP financial measures with the same or similar names that are used by other companies.
The non-GAAP financial measures exclude acquisition-related expenses, stock-based compensation, restructuring and related charges, and capital expenditures, as applicable in any given reporting period and our outlook. The Company may consider whether other significant items that arise in the future should be excluded from our non-GAAP financial measures. Management believes that these non-GAAP financial measures provide investors with additional useful information to better understand and evaluate the Company’s operating results and future prospects because they exclude certain items that may not be indicative of the Company’s core business, operating results, or future outlook. These non-GAAP financial measures, with further adjustments are used by management to understand ongoing financial and business performance.

The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan, and analyze future periods. Accordingly, the Company applies the same tax rate to its management reporting financial results.

Investors are encouraged to review the related GAAP financial measures and the reconciliation of non-GAAP financial measures to their most directly comparable GAAP financial measure.